“Perfect Circles: Why We Can Spot Them, But Can’t Draw Them” by Rachel Nuwer

Article featured in BrainDecoder

“(…) Most people can quickly pick out an imperfect circle, but the ability to draw a perfect one freehanded seems to elude all but the legendary Giotto and similarly accomplished masters. This is because the seemingly complimentary tasks of recognizing imperfection and then correcting it to produce perfection actually have little to do with each other—at least so far as our brains are concerned. While the visual cortex handles image processing involved in detecting off-kilter spheres, completely different parts of the brain responsible for coordination and fine muscle control, combined with the complexity of the arm’s structure, are to blame for our inability to draw a perfectly round sphere.Continue reading

“The free-will scale” by Stephen Cave

published on aeon

“It is often thought that science has shown that there is no such thing as free will. If all things are bound by the same impersonal cosmic laws, then (the story goes) our paths are no freer than those of rocks tumbling down a hill. But this is wrong. (…) Instead of using an electron microscope or a brain-scanner, we should go to the zoo.

(…)  animals need to weigh different factors, explore available options, pursue new alternatives when old strategies don’t work. (…) We are complex organisms actively pursuing our interests in a changing environment.

And we are starting to understand the cognitive abilities that underpin this behavioural freedom. Like most evolved capacities, they are a matter of degree. Take, for example, the ability to delay gratification. (…) Experimenters measure this ability by testing how long an animal can resist a small treat in return for a larger reward after a delay. Chickens, for example, can do this for six seconds. (…) A chimpanzee, on the other hand, can wait for a cool two minutes – or even up to eight minutes in some experiments. (…)

 

(…)  The concept lies at the heart of how we see ourselves: assumptions about the extent to which we choose our own fate inform everything from social policy and criminal justice to our personal motivations and sense of life’s meaningfulness. (…)

One prevalent idea is that freedom requires a supernatural ability to transcend the laws of nature, because otherwise we would appear to be mere puppets of cause and effect. This makes free will into something mysterious, which would set us apart from the rest of creation. As this notion contradicts everything we know about the world, it is no surprise that ever more people are concluding that free will must be an illusion.Continue reading

“Most New Psychology Findings Can’t Be Replicated. So Now What?” by SIMON OXENHAM

posted at big think

“The field of psychology has been shaken by a massive replication effort, which has found that out of 98 papers published in the top three psychology journals only 39 could be replicated.

(…) Whenever you hear the words “new study,” alarm bells should ring. It isn’t new studies that you should base your opinions on; it is old studies that have been replicated again and again, and the results reported in meta-analyses and systematic reviews.

(…) we have every indication to believe that new research is similarly difficult to replicate across many areas of science. For example, 30 percent of the most widely cited randomized controlled trials in the world’s highest-quality medical journals have later been found to be wrong or exaggerated and that number rises to five out of six for non-randomized trials — a number that is in fact worse than the rate found by the psychology reproducibility project.

(…) The solution is to take a skeptical approach to the world around us, to treat every new claim not as a problem solved, but as an open question.Continue reading

“20 Years Later, the Tetris Effect Has Turned Life into One Big Video Game” by Megan Gannon

“Some people credit Neil Gaiman with first describing the Tetris effect in a 1987 poem “Virus in digital dreams,” but the expression is usually traced back to a 1994 Wired article (…)

Over the last two decades, the Tetris effect has worked its way into gaming vernacular, but considering how many people play video games, it may be surprising how little the phenomenon has been studied.

(…) Perhaps the most famous example is a 2000 study by Harvard psychiatrist Robert Stickgold. (…) As Stickgold told Australia’s ABC News in an interview, this made him think there must be something going on in the brain that is producing these intrusive images. (…)

He found that students who were made to play Tetris reported, quite consistently, that they saw Tetris pieces floating down in front of their eyes as they were going to sleep. Stickgold also included five amnesiacs in the experiment who could play Tetris just fine, but due to a specific brain damage, couldn’t later recall playing it. But they, too, said that they saw blocks floating or turning on their side—even though they couldn’t explain the origin of those shapes. One patient, for example, reported seeing “images that are turned on their side. I don’t know what they are from. I wish I could remember, but they are like blocks.”

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