“What Happens When We Upload Our Minds?” by MADDIE STONE

Article from Motherboard:

“Since the dawn of computer science, humans have dreamt of building machines that can carry our memories and preserve our minds after our fleshy bodies decay. Whole brain emulation, or mind uploading, still has the ring of science fiction. And yet, some of the world’s leading neuroscientists believe the technology to transfer our brains to computers is not far off.

But if we could upload our minds, should we? Some see uploading as the next chapter in human evolution. Others fear the promise of immortality has been oversold, and that sending our brains off to the cloud without carefully weighing the consequences could be disastrous.

(…)

“The mind is based on the brain, and the brain, like all biology, is a kind of machinery,” (,,,) “Which means we’re talking about information processing in a machine.”

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What part of ‘Stop!’ means ‘Stop!’ can’t someone get?

Making herself yet more exposed Emma Sulkowicz bravely publishes this video and  in an effort to bring attention to rape and how this is tacitly approved by ‘modern’ society.

By posting the video she is now exposed to agression by virtual – as if very real and phisical were not enough – means of hatred.

As to many women guilty of thinking – and speaking up – for themselves this is bound to trigger tons of cynicism.

Legitimate questioning whether this is best form to push debate about rape in society may rise as well, and in this case it is possible that part of what appears to be Emma’s goal – bring attention to the cause – is achieved.

Ceteris Paribus Logic as general framework for Modal and Game Logics

In the article “The Ceteris Paribus Structure of Logics of Game Forms” authors Davide Grossi,
Emiliano Lorini, and Francois Schwarzentruber propose a generalization to the multitude of logic models applied in game and agent formal analysis.

Authors sudied common aspects of formal models used to represent choice and power currently used in modal logics such as ‘Seeing to it that’, ‘Coalition Logic’, ‘Propositional Control’, and ‘Aternating-time tempral logic’ among others.

“The quest to save today’s gaming history from being lost forever” by Kyle Orland

article from arstechnica

“The very nature of digital [history] is that it’s both inherently easy to save and inherently easy to utterly destroy forever.”

“While the magnetic and optical disks and ROM cartridges that hold classic games and software will eventually be rendered unusable by time, it’s currently pretty simple to copy their digital bits to a form that can be preserved and emulated well into the future.

But paradoxically, an Atari 2600 cartridge that’s nearly 40 years old is much easier to preserve at this point than many games released in the last decade. Thanks to changes in the way games are being distributed, protected, and played in the Internet era, large parts of what will become tomorrow’s video game history could be lost forever. If we’re not careful, that is.”  read full article